#include "stdafx.h"
lua_State *L;
void load_lua(lua_State **L,char *filename){
*L=luaL_newstate();
luaL_openlibs(*L);
if(luaL_loadfile(*L,filename) || lua_pcall(*L,0,0,0)){
luaL_error(*L,"load file error! %s",lua_tostring(*L,-1));
}
}
int _tmain(int argc, _TCHAR* argv[])
{
load_lua(L,"raw.lua"); //此處若直接傳入L會(huì)出錯(cuò)
lua_getglobal(L,"gettable");
if(lua_pcall(L,0,1,0) !=0){
luaL_error(L,"pcall wrong %s",lua_tostring(L,-1));
}
luaL_checktype(L,1,LUA_TTABLE);
int n=lua_objlen(L,1);
printf("n = %d\n",n);
lua_pushstring(L,"ee");
lua_rawseti(L,1,5); //t[n]=v,n為第三個(gè)參數(shù),v是棧頂元素
n=lua_objlen(L,1);
printf("n = %d\n",n);
int i;
for(i=1;i=n;i++){
lua_rawgeti(L,1,i);
printf("%s\n",lua_tostring(L,-1));
}
return 0;
}