!DOCTYPE html>
html lang="en">
head>
meta charset="UTF-8">
meta name="viewport" content="width=device-width, initial-scale=1.0">
meta http-equiv="X-UA-Compatible" content="ie=edge">
title>Document/title>
style>
*{padding: 0;margin: 0}
a{text-decoration: none}
img{border: none}
ul,ol{list-style: none}
br{font-size: 0;line-height: 0;font-size: 0}
canvas{border: 1px solid red;background: white}
body{background: gray;text-align: center}
/style>
/head>
body>
div id='controls'>
Stroke color: select id='strokeStyleSelect'>
option value='red'>red/option>
option value='green'>green/option>
option value='blue'>blue/option>
option value='orange'>orange/option>
option value='cornflowerblue'>cornflowerblue/option>
option value='goldenrod'>goldenrod/option>
option value='navy' selected>navy/option>
option value='purple'>purple/option>
option value='purple'>purple/option>
/select>
Fill color: select id='fillStyleSelect'>
option value='rgba(255,0,0,0.5)'>semi-transparent red/option>
option value='green'>green/option>
option value='rgba(0,0,255,0.5)'>semi-transparent blue/option>
option value='orange'>orange/option>
option value='rgba(100,140,230,0.5)'>semi-transparent cornflowerblue/option>
option value='goldenrod' selected>goldenrod/option>
option value='navy'>navy/option>
option value='purple'>purple/option>
/select>
Draw input id='drawRadio' name='drawEraserRadios' type='radio' checked/>
Erase input id='eraserRadio' name='drawEraserRadios' type='radio'/>
Eraser: select id='eraserShapeSelect'>
option value='circle'>circle/option>
option value='square'>square/option>
/select>
Eraser width: select id='eraserWidthSelect'>
option value=25>25/option>
option value=50>50/option>
option value=75>75/option>
option value=100>100/option>
option value=125>125/option>
option value=150>150/option>
option value=175>175/option>
option value=200>200/option>
/select>
/div>
canvas id="canvas" width="950" height="600">/canvas>
/body>
/html>
script src="./js/test9.js">/script>
var canvas = document.getElementById('canvas'),
context = canvas.getContext('2d'),
strokeStyleSelect = document.getElementById('strokeStyleSelect'), //畫圖的描邊顏色
fillStyleSelect = document.getElementById('fillStyleSelect'), //畫圖填充顏色
drawRadio = document.getElementById('drawRadio'), //畫圖按鈕
eraserRadio = document.getElementById('eraserRadio'), //橡皮擦按鈕
eraserShapeSelect = document.getElementById('eraserShapeSelect'), //橡皮擦形狀
eraserWidthSelect = document.getElementById('eraserWidthSelect'), //橡皮擦寬度
ERASER_LINE_WIDTH = 1,
drawingSurfaceImageData,
lastX,
lastY,
mousedown = {},
rubberbandRect = {},
dragging = false
function windowToCanvas(x,y){ //這個函數的作用是捕捉鼠標點在canvas上的坐標
var bbox=canvas.getBoundingClientRect()
return {
x:x-bbox.left,
y:y-bbox.top
}
}
function saveDrawingSurface(){ //這個函數的作用是初始化讀取畫布信息并儲存起來
drawingSurfaceImageData=context.getImageData(0,0,canvas.width,canvas.height)
}
function restoreDrawingSurface(){ //這個函數的作用是讀取畫布信息
context.putImageData(drawingSurfaceImageData,0,0)
}
function drawGrid(){ //這個函數的作用是填充進橡皮擦的剪輯區(qū)域
context.save()
context.fillStyle="#fff"
context.fillRect(0,0,canvas.width,canvas.height)
context.restore()
}
function drawrubber(x,y){
context.beginPath()
context.arc(x,y,eraserWidthSelect.value,0,Math.PI*2,false)
context.clip()
}
function drawCri(x,y){
var x_width=Math.abs(x-mousedown.x)
var y_width=Math.abs(y-mousedown.y)
var radius=Math.sqrt(x_width*x_width+y_width*y_width)
context.save()
context.beginPath()
context.fillStyle=fillStyleSelect.value;
context.arc(mousedown.x,mousedown.y,radius,0,Math.PI*2,false)
context.fill()
context.restore()
}
canvas.onmousedown=function(e){
var loc=windowToCanvas(e.clientX,e.clientY)
mousedown.x=loc.x
mousedown.y=loc.y
lastX=loc.x
lastY=loc.y
saveDrawingSurface()
dragging=true
}
canvas.onmousemove=function(e){
if(dragging){
var loc=windowToCanvas(e.clientX,e.clientY)
if(drawRadio.checked){ //如果是畫圖狀態(tài)
//
restoreDrawingSurface()
drawCri(loc.x,loc.y)
}else{ //如果是橡皮擦狀態(tài)
context.save()
drawrubber(loc.x,loc.y)
drawGrid()
context.restore()
}
}
}
canvas.onmouseup=function(e){
dragging=false;
var loc=windowToCanvas(e.clientX,e.clientY)
if(drawRadio.checked){
lastX=loc.x;
lastY=loc.y;
restoreDrawingSurface()
drawCri(lastX,lastY)
}else{
context.save()
drawrubber(loc.x,loc.y)
drawGrid()
context.restore()
}
}